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The Elder Scrolls Online artwork

THE VERDICT / MMO / $19.99 + $14.99/mo

The Elder Scrolls Online

For players whose habit comes and goes and who want to go anywhere from level one.

8.1our verdictHow we score →

The game

Tamriel at MMO scale with the series’ habit of letting you wander off the path. Every zone scales, so you can go anywhere from the start, and a solo player can spend a hundred hours without queueing for a group.

The rhythm

An hour is a quest chain. An evening is a zone. It saves nothing to a schedule and does not care if you vanish for a month.

What it costs

Base price (US store)$19.99€19.99 / £14.99
ExtrasChapters $39.99–$49.99 each (optional)
SubscriptionESO Plus $14.99 per month, optional
First-year estimate$239.86base + extras we bought + 12 months
Hours we logged80two accounts, three weeks minimum
Cost per hour$3.00first-year estimate ÷ hours

Prices checked 25 September 2026 on the US store, standard edition, before sales. Regional prices and platform stores differ.

What you pay for

Buy the game once, play forever. ESO Plus adds DLC access and a crafting bag that serious crafters will feel they need, which is the nudge we mark it down for. Chapters cost money and stack up over years.

What it asks of you

Comfort with layered pricing. The game itself is honest; the extras require you to decide, monthly, what you actually use.

The strengths

  • Pay once, play forever
  • Go anywhere from level one
  • Strong solo experience

The trade-offs

  • Craft bag makes Plus feel necessary for crafters
  • Chapters add up over years

The most flexible receipt here, with one nudge.