The game
A split-screen co-op adventure that can only be played with someone else. Every level invents a new mechanic and gives each player a different half of it. Ten to twelve hours, no filler, and the second player does not need to buy it.
The rhythm
A chapter is an hour. Two chapters an evening. It is designed to be finished over a few weeks, not lived in.
What it costs
| Base price (US store) | $39.99 | €39.99 / £34.99 |
| Extras | None; second player free via Friend’s Pass | |
| Subscription | None | |
| First-year estimate | $39.99 | base |
| Hours we logged | 12 | two accounts, three weeks minimum |
| Cost per hour | $3.33 | first-year estimate ÷ hours |
Prices checked 25 September 2026 on the US store, standard edition, before sales. Regional prices and platform stores differ.
What you pay for
One purchase covers two players thanks to the Friend’s Pass, which makes it the cheapest co-op game per person we have reviewed. There is nothing else to buy.
What it asks of you
A partner, in the same room or online, and a willingness to be bad at something new every twenty minutes.
The strengths
- Second player is free
- Constant invention, no padding
- Finishable in a few weeks
The trade-offs
- Cannot be played alone at all
- Story tone is not for everyone
Two for one, on purpose.
